I'm a Junior Environment Artist who studied at The Game Assembly. I'd describe myself as an outgoing person and a dedicated artist. I'm currently looking for new opportunities as an environment/prop artist.
I’ve been drawing and creating my whole life. As one might expect, I’ve spent many hours studying various artistic courses, including game graphics/game development at The Game Assembly. During my time at TGA, I worked on ten game projects using four different game engines. This experience has given me a very strong understanding of the game production pipeline.
Feel free to reach out via email at linnea.sjostrand@live.se
Best,
Linnéa
At Kanda I produced environment and prop assets. Either from scratch or by optimizing CAD-files for training simulation in VR.
The Game Assembly is a Higher Vocational Education. Here, I learned many tools and programs, and gained a very strong understanding of the game development production pipeline. The final 7 months I spent at a VR company as a 3D artist intern.